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Tundra

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The Tundra straddles the border between Forodwaith and the rest of Middle-earth. It is similar to the ice plains biome in vanilla Minecraft, except Gundabad Orcs, wolves and Wargs spawn at night, along with ruined houses. The precipitation in this biome is snow instead of rain, but, unlike Forodwaith, the player won't take frost damage in this biome.

Sub-biomes Edit

Taiga Edit

The Taiga is the densely forested south of the Tundra, forming the border between the northern Tundra and the more temperate lands of Middle-earth. Spruce, fir, and pine trees dominate the vast woods of the Taiga. These woods are home to much more large animal species than the northern Tundra plains.

Variants Edit

As the Tundra and Taiga are relatively different, lists of variants for each is given below.

Tundra Edit

  • Standard - Normal Tundra biome.
  • Light forest - Lightly forested lands.
  • Steppe - A flat landscape of grassy plains.
  • Barren steppe - These barren plains stretch over vast area's and have even less vegetation.
  • Hills - A hilly landscape with a higher average elevation.
  • Dead forests of oak, spruce and mixed oak and spruce - Lands covered in forests whose glory is passing away. The forests' density is comparable to the light forest variant, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber.

Taiga Edit

The Taiga is a forest biome and has the following variants:

  • Standard - Normal Taiga biome, which is relatively densely forested.
  • Flowers - The fields and the undergrowth of tree clusters teem with flowers in this biome. Flowery vegetation from both vanilla minecraft (poppies, dandelions) and the LotR Mod (thistles and wheat grass) is abundantly present here.
  • Hills - A hilly landscape with a higher average elevation.
  • Clearing - Clearings in the surrounding forest without any trees and a typically flat surface.
  • Light Forest - Lightly forested lands.
  • Dead spruce forest - Lands covered in forests whose glory is passing away. The forests' density is comparable to the light forest variant, but there are many stems of dead, leafless trees.
  • Pine forest - A forest dominated with pine trees.

StructuresEdit

Two structures spawn in this biome:

  • Ruined Houses - Burnt down houses that contain chests, furnaces, and crafting tables.
  • Orc Dungeons - Underground stone brick dungeons, occupied by Orcs.

MobsEdit

The only mobs that spawn here are the Orcs and Wargs of Gundabad, and they only show up at night.

  • Gundabad Orcs - Orcs from Mount Gundabad in the Misty Mountains allied only to themselves.
  • Gundabad Orc Archers - Gundabad Orcs who use bows and arrows.
  • Gundabad Wargs (can be ridden) - Wargs (giant wolves) allied with the Gundabad Orcs.

Even though creatures of Gundabad spawn here, there are no Orc camps from which players can hire units.

Vegetation Edit

The normal Tundra is rather devoid of vegetation, due to its blanket of snow, but the Taiga is, in itself, a forest of spruce, fir, and pine trees.

TriviaEdit

  • Gruk's House can be found here.
  • The weather is rather cold and rough in the Tundra. Therefore perhaps this rune fits here: The anglo-saxon hægl-rune (= letter H) means "hail" (ice pellets). Tolkien used those ᚱᚢᚾᛖᛋ for some texts in the initial drafts of "The Lord of the Rings", later on, he replaced them by cirth runes.
Hail is the whitest of grain;
it is whirled from the vault of heaven
and is tossed about by gusts of wind
and then it melts into water.

Old English rune poem


Gallery Edit

Biomes of the Lord of the Rings Mod
List by Alphabet
A-B:

AndrastAngleAngmarBarrow-downsBlackroot ValeBlue MountainsBree-landBrown Lands

C-D:

ChetwoodColdfellsDagorladDaleDead MarshesDol GuldurDor-en-ErnilDorwinionDrúwaith IaurDunland

E-H:

East BightEastern DesolationEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornEttenmoorsFangorn ForestFar Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Field of CelebrantForodwaithGladden FieldsGondorGorgorothGrey MountainsHarad MountainsHarondor

I-L:

Iron HillsIslandIthilienLamedonLebenninLindonLone-landsLong MarshesLossarnachLothlórien

M-P:

MeneltarmaMidgewaterMinhiriathMirkwood (Northern) • Misty MountainsMordorMordor MountainsMorgulduinMorgul ValeMouths of AnduinMouths of EntwashNan CurunírNan UngolNear Harad (Fertile) • NindalfNúrnOld ForestOrocarniPelargirPelennor FieldsPertorogwaithPinnath Gelin

Q-T:

RhúdelRhûnRivendellRocky CoastlineRohanSea of NúrnenSwanfleetTaigaThe SeaThe ShireTolfalasTrollshawsTundra

U-Z:

UdûnUruk HighlandsUmbarUtumnoVales of AnduinWeather HillsWhite DownsWhite MountainsWilderlandWoodland Realm

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangorn ForestGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordorMordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Far Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Harad MountainsNear Harad (Fertile) • PertorogwaithUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithTundraTaigaUtumno

Belegaer:

IslandMeneltarmaRocky CoastlineThe Sea

Types

Biome variantsDesertsForestsIslandsMountainsPlainsSwampsValleys

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