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  • So, I was out collecting skulls in Mordor, and I had a thought: why are skulls only obtainable through looting in structures? I mean, they're not renewable this way, even though many evil factions use them as decoration, and they are used to craft a few items. Hence, this suggestion.

    NPCs should have a chance to drop skulls when they die. Only Humans, Elves, Dwarves, and Hobbits would drop skulls. They would all drop the same, generic skull that currently exists, and there would not be separate skulls for each race (I'm just suggesting the drop, not new items), and an NPC would be able to drop only one skull. It would be better this way, since it seems kind of silly that NPCs would drop bones, but not a skull, which is more of a trophy than a random bone. It would also make it more fun, if you're able to slaughter your enemies, then turn their skulls into cups and drink to your victory from them.

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    • Good idea, but I don't know a single situation where I would ever run out of skulls, most evil structures use them, and every Orc camp has one as their scarecrow, and can sometimes be in their chests, or would just spawn on the ground of Evil biomes.  But since it's quite a simple thing, it seems do-able. 

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    • Jadopotato10 wrote:
      Good idea, but I don't know a single situation where I would ever run out of skulls, most evil structures use them, and every Orc camp has one as their scarecrow, and can sometimes be in their chests, or would just spawn on the ground of Evil biomes.  But since it's quite a simple thing, it seems do-able. 

      Ya, there are no worries about running out of them, I just find it strange that finding them is the only way to obtain something attached to every single enemy.

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    • Also Orcs should drop skulls so good aligned have a easier time a getting skulls.

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    • Maddog0089 wrote:
      Also Orcs should drop skulls so good aligned have a easier time a getting skulls.

      What would an Elf do with a skull?

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    • To Study Anatomy.

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    • Maybe you should be able to add helmets to placed skulls.

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    • Maddog0089 wrote:
      To Study Anatomy.

      Fair point.  But what would a Hobbit do with a skull?  The only thing I could think of is make a skull cup, and Hobbits would have no use for cups made from previously sentient creatures.



      On the topic of that, how do skull cups work?  I understand that they are supposed to be evil drinking vessels, and, as an evil player myself, I am not pushing for their removal, but wouldn't all the rum just drain out of the eye sockets?

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    • Its like a very small challace. Actuall, the skull would be somewhat tilted to a diagonal level, with the eye sockets facing slightly upwards, so the back of the skull is where sits the drink. It was actually more of poetic value than evilness, though it was an evil gesture. Like a king finally kills his rival and drinks wine from his skull, signifying the defeat (and somewhat demoralizing) of his opponent. Man, really makes you thirsty, right? My throat feels BONE DRY.... No? Okay, ill stop.

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    • Jeez... that is one, SICK JOKE

      DDD
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    • AlteOgre
      AlteOgre removed this reply because:
      Needless.
      11:48, October 4, 2018
      This reply has been removed
    • I think if skulls came from killed NPCs, it would be nice to have them keep the name of the dead NPC. Kinda like how pouches gained from quests tell you who you got them from.

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    • Why not do multiple types of skulls? Could you imagine wearing a warg skull to scare enemies?

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    • Hobittyhop wrote:
      I think if skulls came from killed NPCs, it would be nice to have them keep the name of the dead NPC. Kinda like how pouches gained from quests tell you who you got them from.

      That would be cool, but that only happens with unstackable items, and skulls are stackable.

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    • Perhaps there could be another ITEM, the NPC skull! Comes in elven, dwarven, hobbit, warg, and orc forms! Buy now, at SkullzRus or visit our website at www.skullzrus.org/skull/buy

      Now with up to 25% off!

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    • JimMoriartyX wrote:
      Hobittyhop wrote:
      I think if skulls came from killed NPCs, it would be nice to have them keep the name of the dead NPC. Kinda like how pouches gained from quests tell you who you got them from.
      That would be cool, but that only happens with unstackable items, and skulls are stackable.

      True, having them not be stackable would be absolutely terrible for inventory, so maybe not.

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    • A FANDOM user
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