While I think it is fantastic that villages and other structures are being added to biomes inhabited by Men, I think that the Western biomes (such as Lindon and the Blue Mountains) are being overlooked. The High Elves only have their hall, smithies and towers. As a powerful faction, I believe they should have more to explore, similarly to biomes like Near Harad Fertile, where there are a variety of more complex buildings to find.
While I am not talking about towns just yet, I think that it would really be great if at least one or two structures were added to the High Elven faction and the Dwarven ones, so that gameplay and looting in their biomes won't be as repetitive, and exploration rejuvenated.
I would also suggests things for the Rangers of the North, but as the Angle is being worked on, I'll wait to see how that turns out.
Maybe some kind of farm or "lowlier" housing for the Elves of Lindon (as oppose to a great hall), or else some kind of military outpost/mini-fortress. For the Dwarves, a variation of a mine would be great, and maybe a hall for Dwarf-lords, or even a kind of ore trading-post or market where merchants and smithies can come together (kinda like the Gondorian traders).
Please note, that there is quite a likelihood that such additions shall be made to the High Elves Faction in the upcoming Public Beta 30. Furthermore, the majority of your above proposals are unfortunately un-original (having been discussed previously in [Endorsed] Threads) and therefore I am inclined to subsequently close this Thread.