|“||Neither [Sam] nor Frodo knew anything of the great slave-worked fields away south in this wide realm, beyond the fumes of the Mountain by the dark sad waters of Lake Núrnen[.]||”|
–The Return of the King, The Land of Shadow
Núrn is a biome in the southern half of Sauron's realm Mordor, where his slaves grow crops. A large portion of Núrn is taken up by the Sea of Núrnen. There is grass here, and trees as well. This is the only place where Slaves of Núrn can be found, and they can be purchased here from Orc slavers.
The sky in Mordor is darkened by the ash and dust clouds coming from Mount Doom. This protects Orcs from debuffs during the day and trolls from turning into stone (though no normal trolls spawn here). In addition, evil mobs can spawn at any time, not only at night. Like the rest of Mordor, Núrn is not a good place for good-aligned players to be.
The roads in Núrn are made of Mordor Dirt, like the rest of Mordor.
Upon entering this region, the player earns the achievement "Slaves and Slavers".
Sea of Núrnen Edit
This sea is located in the center of Núrn, in the south of Mordor. Its appearance is similar to the normal Ocean biome, but the water is a dead brown like all water in Núrn. Four rivers flow down from the mountains into this sea. There can be small islands in the sea.
Núrn Marshes Edit
The Núrn Marshes are a series of marshlands that general in patches at the mouths of the rivers that feed the Sea of Núrnen. There are two variants here: the uplands and the lowlands. The uplands are hillier and similar to a normal Minecraft swamp biome, albeit with less water. The lowlands are very flat, and made of many boggy pools.
There are several biome variants of Núrn. They include:
- Flowers - A version of Núrn with an abundance of flowers.
- Forest - A more forested version of Núrn.
- Steppe - A very flat version of Núrn.
- Barren Steppe - A steppe, but with no trees. Structures generate here very commonly.
- Hills - A hillier version of Núrn.
- Mountain - A mountain that rises from the surrounding terrain.
- Núrn swamp uplands (swamp only) - A forested and higher version of the marshes, with less water.
- Núrn swamp lowlands (swamp only) - An almost flat portion of the marshes, full of quagmire and boggy pools.
The following structures can be found in Núrn.
- Núrn Wheat Farm - Small farms where Slaves of Núrn grow wheat for the Orcs of Mordor. They contain slaves, four patches of wheat, orc torches, water sources, and a Morgul crafting table. They only appear in Núrn.
- Orc Slaver Tower - Skeletal, moderately large wooden towers with several floors. They contain Mordor Orcish guards and an Orc Slaver, from which Slaves of Núrn can be bought. They only spawn in Núrn.
- Mordor Tower - Tall towers made of Mordor Brick. These towers have a number of floors full of Orc guards, with windows are made of Orc Steel bars. One floor contains three Orc Bombs and three barrels of Orc Draught. At the top of the tower, a Mordor Orc Commander always spawns. Mordor banners can be found in plentiful numbers here. These towers spawn in all Mordor biomes.
- Orc Camps - Camps with 2-4 tents (which are made of wool and charred fences, and include one loot chest), 0-2 Forge Tents (which are made of Mordor Brick and contain Orc Forges), a number of skulls on fences, orc torches, and a Morgul crafting table. Mordor Orcs spawn here, as well as a Mordor Orc Trader. They can be found across all of Mordor, except in the mountains.
- Warg Pits - Pits of bricks that contain rideable Mordor Wargs, a chest, and an Orc with a lead. They can prove valuable for evil players, as they provide a number of readily-available mounts.
Mordor Orcs and their slaves can be found across Núrn, though they (along with their Wargs) do not spawn here as often as in Mordor itself. In addition, there are no Olog-hai here.
- Mordor Orc - Evil Orcs of Mordor, equipped with Mordor armour, and armed with Mordor weapons, such as scimitars, spears, battleaxes, daggers, warscythes, or warhammers. They can also be found riding Wargs.
- Mordor Orc Archer - Mordor Orcs equipped with Orc bows. They can be found riding Wargs as well.
- Mordor Orc Bombardier - Mordor Orcs with Orc bombs. They are very destructive, and when the bomb has been used, the Bombardier will switch to a dagger. Hired bombardiers can be re-equipped with new bombs.
- Mordor Warg - Wargs allied with Mordor. Wargs are rideable giant wolves, and can be saddled and equipped with armour. They can be ridden by Mordor Orcs or archers.
- Mordor Orc Chieftain- Mordor traders that spawn in Mordor towers from whom you can hire all of the above. They are equipped with Orc armor and an Orc skull staff. They hold a silver coin in their hand to show that they are traders.
- Mordor Orc Trader- Mordor traders that spawn in Orc camps from whom you can buy and sell goods. They are equipped with fur armour. They carry coins and use daggers (which may be poisoned) to defend themselves.
- Slave of Núrn - Slaves who farm wheat for the food of thousands of Orcs. They can be bought and will plant and harvest whatever seeds you give them.
- Mordor Orc Slaver - Mordor traders that spawn in Mordor Orc slaver towers from whom you can hire slaves of Núrn. They hold a silver coin in their hand to show that they are traders.
Three ores are exclusive to Mordor, and are the only ores that generate here, since the entire biome is made of Mordor Rock. Durnaur ore spawns here, which is used for Orc torches among other uses. Morgul Iron is exclusive to Mordor, Angmar, and Dol Guldur, and can be smelted into Orc Steel. Gulduril ore also spawns here, and is used (among other uses) for making Morgul portals back to the Overworld.
Núrn is far more fertile than the rest of Mordor, due to ash blown over from Mount Doom. There is grass, sugar cane, stunted but living trees, and wheat in slave farms. It also contains the charred trees found in the rest of Mordor, albeit fewer of them and in the company of living counterparts.
When it was first added (in Public Beta 14), the Núrn biome had dark black-brown grass, very little vegetation, and stunted trees.
In Public Beta 23 it was redesigned to better fit the description of a fertile land. The water is still a dark, sad brown, but the grass now has a more healthy green colour. Stunted and charred trees still spawn in the biome, but now alongside more normal trees.
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