|“||At that moment Pippin saw why some of the troop had been pointing eastward. From that direction there now came hoarse cries, and there was Grishnákh again, and at his back a couple of score of others like him; long-armed crook-legged Orcs. They had a red eye painted on their shields.||”|
–The Two Towers, The Uruk-hai
Mordor Orcs are the standard type of Orc in the Mordor biome. They are the servants and soldiers of the Dark Lord Sauron. It is said that Orcs were first created by Morgoth, made out of the Elves he tortured and bred in the First Age.
These Orcs can spawn day and night in Mordor, due to ash clouds from Mount Doom that block out the sun, thus keeping them calm. This cloud also protects the Mordor Orcs from the debuffs they normally receive from being in sunlight.
They spawn in the areas surrounding Mordor as well, such as Ithilien, the White Mountains and Gondor (including all its sub-biomes), but there they will only spawn at night or underground. They are able to spawn by themselves or in large groups. Due to the large numbers of soldiers spawning in Gondor and Dor-en-Ernil, however, they pose relatively little threat in those regions.
Mordor Orcs will attack any foes of Mordor. With Mordor Orcs, the chance of being attacked decreases the higher your alignment gets, and when your alignment reaches +100 for Mordor, they will no longer target you.
When not attempting to kill something, the Mordor Orcs wander at random, although like other creatures of darkness they prefer unlit areas. They will not burn or be damaged by sunlight, but in direct sunlight they are submitted to slowness and weakness effects similar to all other Orcs.
When not being engaged by a good entity, there is a chance that they will start attacking each other in what is known as a skirmish, especially when many Orcs are in close proximity. This fighting can spread and wipe out entire groups of Orcs. This happens with many other Orcs as well, but is most common with the Mordor Orcs.
The attack strength of these Orcs depends on the weapon they are wielding:
|Spear||4 () (melee), 5 () (throw)|
|Scimitar, Warscythe||5 ()|
Orcs commonly drop rotten flesh and their Orc bones, and also have a few rare drop possibilities such as Orc Steel ingots, maggoty bread, and Orc draughts. Additionally to these, they have a moderate chance to drop one of more components of the equipment or armour they are carrying.
|Orc Steel Ingot||Uncommon||1|
|Mordor Poisoned Dagger||Rare||1|
Mordor Orcs can be hired from commanders, which spawn at camps. They have a starting price of 20 silver coins and require at least +150 alignment with Mordor. They can also be hired from spider keepers for 20 silver coins, but require at least +250 alignment with Mordor. As always, as one's alignment increases, price decreases.
|Cheap, especially for a well-armoured and well-equipped NPC||Weakened in daylight|
|Good attack strength and armour||Doesn't feature a ranged attack|
|Stronger than most faction Orcs||Not an especially fast unit|
|The Spawn of Mordor|
Black Uruk (Archer) •
Orc (Archer, Banner Bearer, Bombardier)