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The land before them sloped away southwards, but it was wild and pathless; bushes and stunted trees grew in dense patches with wide barren spaces in between... It was a cheerless land, and their journey was slow and gloomy.

The Fellowship of the Ring, Flight to the Ford


The Lone-lands is a dry, barren biome inhabited by Rhudaur Hillmen, who mostly just abide in their hamlets or solitary little homesteads. Rangers of the North patrol these lands, but their presence and control is dwindling.

At night, the land is infested with Orcs and Wargs of Gundabad, making it a dangerous place to travel in the dark hours, if you are not positively aligned with Gundabad. Also be aware that these lands are known to witness frequent invasions of Gundabad, Rhudaur Hillmen and Rangers of the North, and forces of Angmar will occasionally drop by for a visit as well.

Stone boulders, along with a few oak, spruce and beech trees, dot the rugged landscape. There can also be found the occasional ruined Dúnedain tower, and some may contain a few things of value. The wildlife is sparse, partially because of the limited fertility of the lands and partially because of the dominant presence of Wargs, who rule the night. Also beware of bandits, as they are common in these lonely lands, and would love to rob you.

The Lone-lands are actually part of Eriador, and previously the North Kingdom of Arnor. Upon entering the Lone-lands you gain the achievement: "A Lonely Land".

Sub-BiomesEdit

Weather Hills Edit

The Weather Hills are located north and east of the Midgewater marshes. This is the only sub-biome of the Lone-lands. The Weather Hills features more mountainous terrain and greater general coverage with trees. There are also forested and lighlty forested variants within this sub-biome. Packs of wolves have managed to survive in these hills, despite the ever increasing competition with the Wargs lurking in the nightly shadows.

Variants Edit

The Lone-lands are home to the following biome variants:

  • Standard - Normal Lone-lands biome.
  • Dense oak forest - Dense forestes with many large oak trees. Also huge oaks, measuring 3 m in diameter and reaching up to 30 m, are common here. Patches of podzol cover the forest floor.
  • Dead oak forest - Lands covered in forests whose glory is passing away. The forest density is comparable to the light forest varaint, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber.
  • Oak shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs.
  • Mountain - Mountaneous rolling hills.
  • Forested mountains - Forest covered mountaneous rolling hills.
  • Lightly forested mountains - Lightly forested mountaneous rolling hills.
  • Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees / shrubbs) and bushes.
  • Scrubland hills - The scrubland hills are a hilly type of scrubland.
  • Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills.
  • Aspen forest - A forest dominated with aspen trees.
  • Birch forest - A forest dominated with birch trees.
  • Beech forest - A forest dominated with beech trees.
  • Maple forest - A forest dominated with maple trees.
  • Larch forest - A forest dominated with larch trees.
  • Pine forest - A forest dominated with pine trees.

Structures Edit

Along with the ruins of various unrecognizable structures made in normal stone brick and Arnor brick, the Lone-lands contain the following structures:

Fixed StructuresEdit

WeathertopEdit

Weathertop is a high hill located just to the north of the Weathertop fast travel point, and is the highest point of the Weather Hills. According to Karen Wynn Forstad, it rose 1,000 feet above the relatively level lands around it, and there were ruins atop it. It was on this mountain that Frodo was stabbed by a Morgul blade, wielded by the Witch-King of Angmar.

Location Edit

The hill itself is situated to the north of the Weathertop fast travel point, which is at x=24128 z=-832. The summit is located at approx. x=24124 y=155 z=-963.

History Edit

Also known as Amon Sul, the hill was the location of a watchtower of Arnor, which overlooked the Great East Road as it crossed the Lone Lands. The tower was occupied by Dunedain soldiers until TA 1409, when it was destroyed by the forces of the Witch-King of Angmar.
Weathertop B25

Weathertop as seen in Public Beta 25.

Mobs Edit

Besides horses and generally common animals, these mobs spawn in the Lone-lands.

Vegetation Edit

The Lone-lands are covered in dry, scrubby yellow-green grass and the woods here are dominated by oak, spruce and beech trees. Trees are more common in the Weather Hills sub-biome, but this sub-biome is less common than the rolling plains.

Small patches of Athelas can also rarely be found, and the grass and flower growth is average.

GalleryEdit

Base buildingEdit

The Lone-lands are among the more challenging biomes to survive in, as regardless of alignment, you will be under constant attack. In general, players aligned with the Rangers will want to avoid going out at night, while those aligned with Angmar or Gundabad will have a better chance of survival at night. This is by no means a surefire way to stay safe, however, as the Rangers, Gundabad, and Angmar frequently invade these lands, and bandits are always common. Finally, wood is not all that common. If you do decide to live here, however, be sure to protect any settlement or camp you build using plenty of banners, and build appropriate base defenses.

The One Wiki to Rule Them All has an article on:

The Lone-lands

Ranger Shield  The Dúnedain of the North  Ranger Banner

NPCs: DúnedainRanger (Banner Bearer, Outrider)
Traders: BlacksmithCaptain
Items: Armour (Arnorian) • Gondorian BowRanger Bow
Blocks: Arnor BrickCrafting Table
Structures: CampRuined TowerVillageWatchtower

Angmar Shield  The Raiders of Angmar  Angmar Banner

NPCs: Orc (Archer, Banner Bearer, Bombardier) • Troll (Chieftain, Hill) • Warg (Bombardier)
Traders: ChieftainTrader
Items: Armour (Morgul, Morgul Horse, Warg) • Equipment (Morgul) • Skull Staff
Blocks: BedBrickCrafting TableForgeTorch (Morgul)
Structures: CampDungeonHoardShrineTowerWarg Pit

Angmar Shield  The Hillmen of Rhudaur  Rhudaur Banner

NPCs: Rhudaur Hillman (Axe-thrower, Banner Bearer, Warrior)
Traders: Chieftain
Structures: CastleVillage

Gundabad Shield  The Hosts of Gundabad  Gundabad Banner

NPCs: Orc (Archer, Banner Bearer) • Uruk (Archer) • Warg
Traders: Chieftain
Items: ArmourEquipmentSkull Staff
Blocks: BedCrafting TableForgeTorch
Structures: CampDungeon

Biomes of the Lord of the Rings Mod
List by Alphabet
A-B:

AndrastAngleAngmarBarrow-downsBlackroot ValeBlue MountainsBree-landBrown Lands

C-D:

ChetwoodColdfellsDagorladDaleDead MarshesDol GuldurDor-en-ErnilDorwinionDrúwaith IaurDunland

E-H:

East BightEastern DesolationEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornEttenmoorsFangorn ForestFar Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Field of CelebrantForodwaithGladden FieldsGondorGorgorothGrey MountainsHarad MountainsHarondor

I-L:

Iron HillsIslandIthilienLamedonLebenninLindonLone-landsLong MarshesLossarnachLothlórien

M-P:

MeneltarmaMidgewaterMinhiriathMirkwood (Northern) • Misty MountainsMordorMordor MountainsMorgulduinMorgul ValeMouths of AnduinMouths of EntwashNan CurunírNan UngolNear Harad (Fertile) • NindalfNorthern Forest|Northern ForestNorthlandsNúrnOld ForestOrocarniPelargirPelennor FieldsPertorogwaithPinnath Gelin

Q-T:

RhúdelRhûnRivendellRocky CoastlineRohanSea of NúrnenSwanfleetThe SeaThe ShireTolfalasTrollshaws

U-Z:

UdûnUruk HighlandsUmbarUtumnoVales of AnduinWeather HillsWhite DownsWhite MountainsWilderlandWoodland Realm

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangorn ForestGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordorMordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Far Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Harad MountainsNear Harad (Fertile) • PertorogwaithUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithNorthlandsNorthern ForestUtumno

Belegaer:

IslandMeneltarmaRocky CoastlineThe Sea

Types

Biome variantsDesertsForestsIslandsMountainsSwamps

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