Islands are small biomes in the north-western part of the Sea.
There are three main island biomes located on the map:
- Himling, the small island just off the west coast of northern Lindon. Once it was Himring, fortress of Maedhros.
- Tol Fuin (Sindarin: Isle of Night), the larger island to the west of Himling. Once it was part of Taur-nu-fuin, and contained the part of the Ered Gorgoroth where Shelob was born.
- Tol Morwen (Sindarin: Isle of Morwen), the small island at the very western edge of the map. It is the site of the graves of the family of Hurin.
In addition, there can be smaller randomly-generated island biomes in the ocean. These are not marked on the map, and are usually no more than a hundred blocks or so in width. There is also a secret island more to the south: Meneltarma. It is hidden on the map until it is discovered by the player and has it's own biome.
The island terrain is very similar to Wilderland or the Eriador woodlands biomes, including trees and lakes as well as fruit trees. Since no NPCs live here, and there is no risk of invasion, some players have found these biomes well-suited for base grounds on servers.
The islands off the west coast of Middle-earth (often known as the Western Isles) were created at the end of the First Age, when Beleriand sunk beneath the waves of the ocean. The islands that we see off the coast of Middle-earth today are simply the highest points of Beleriand; they were large mountains at one point.
For a time in the Second Age, the islands were used by the Noldor and Sindarin Elves as a safe-zone from the Enemy. But in time the inhabitants departed for the Undying Lands and Númenor, and the islands were left deserted. Since the late Second Age, nobody has ever lived on them for any considerable amount of time.
Even though no one lives here, there are still remains of Númenórean and Elven colonies.
- Númenórean Ruin - Small, hollow, ruined towers sometimes containing a tree.
- Underwater Elven Ruin- These ruins rarely spawn in the island's lakes with lots of valuable loot, including the occasional mithril item.
These lands are either grassy plains with a light wood or thick forests. The land is montane, containing more spruce and oak trees than other species, but the occasional beech does grow. Like in most biomes, willow trees do grow near water. Flower and grass growth is average.
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