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Far Harad jungle is an area inside Far Harad that is very far south (touching the Southern Sea) which is densely forested with tropical trees and bushes (including the mango, mahogany, and banana trees) and is supplied with water by some rivers flowing out into the Great Sea. It is a region of Far Harad, and is the homeland of the Tauredain. Similarly to Fangorn forest, the Far Harad jungle has a jade green tint to the sky.

The jungle is covered in jungle trees and mahogany trees. It was reworked upon majorly during the Public Beta 25 update. Instead of grass in this biome, mud and jungle grass can be found here. Large lakes full of reeds can be seen here, along with the occasional patch of obsidian gravel, which can be smelted for shards. Butterflies and birds have their special variants here.

Upon entering the jungle, the player earns the achievement "Jungle Mysteries".

Sub-biomes Edit

Far Harad Jungle Edge Edit

The Far Harad jungle edge surrounds the main jungle biome and is a transition biome between the jungle and the savannah. This biome has fewer trees and more shrubs, a normal sky colour, and does not spawn jungle mud. It is likely that this region is a result of the desecration of the Moredain.

Tauredain Clearing Edit

Tauredain clearing

A Tauredain clearing.

The Tauredain have cleared relatively flat patches of jungle land for their villages and herds. This is the only place where their villages can be found. Many Tauredain villagers do their daily business here. As warriors and blowgunners guard these lands they are free from Moredain invasions.

Far Harad Jungle River Edit

These biomes replace the normal river biome in the Far Harad jungle. They have a more blue-green colour on the world map.

Far Harad Jungle Lake Edit

Like the rivers, these biomes are generated in the jungle instead of normal lakes.

Variants Edit

Dense-Forest Tauredain Jungle

The dense forest.

  • Flowers - A version of the biome with an abundance of flowers.
  • Mountain - A mountain that rises from the surrounding terrain.
  • Light forest - A lightly forested version of the biome.
  • Dense forest - A densely forested version of the biome.
  • Forest clearing - A clearing in the surrounding forest.
  • Forest hills - A forested version of the hill variant.
  • Shrubland - A version of the biome covered with small shrubs.
  • Dense jungle - A jungle-exclusive variant which generates enormous jungle- and mahogany trees of a similar appearance to the trees in Fangorn forest.

Structures Edit

The following structures generate in the jungle, alongside various piles of stone bricks.

  • Tauredain village - Villages that generate in the jungle. They are centered around chieftain temples (which contain chieftains and trophies of war), alongside many houses (home to villagers), some farms (one of which contains a farmer), watchtowers (from which blowgunners protect the village), and one stilt house (which is home to the shaman).
  • Tauredain pyramids - These large pyramids occasionally spawn in the jungle, and serve as monuments to the ancient Tauredain Empire. These temples are actually huge dungeons with a lot of precious loot.
  • Stone ruins - Tauredain brick remnants of the glory of the empire that once ruled these lands.

Mobs Edit

This sub-biome contains less mobs than the normal Far Harad biome, but has other mobs exclusive to it.

  • Butterfly - Small passive mobs, that flutter around and can be caught in a jar. The exotic types can only be found in the jungle.
  • Crocodile - Hostile mobs who live in the water and can also be on land. They are ferocious beasts, and while on land they are slow, they can swim faster than the player.
  • Flamingo - Large, passive birds that live in Far Harad.
  • Birds - A special set of birds, that can oly be found in Far Harad.
  • Jungle scorpion - Hostile mobs similar to desert scorpions, except they spawn in the Far Harad jungle and are larger.
  • Midge - Annoying bugs with two health that swarm the player.
  • Tauredain Pyramid Wraith - Hostile wraiths that spawn when chests are opened in pyramids.
  • Tauredain - The NPC of the jungle, Tauredain have 20 health and attack Sauron's followers. They wear face paint.
  • Tauredain warrior - Fierce and mighty armour-wearing versions of the Tauredain.
  • Tauredain blowgunner - Fierce snipers of the jungle. They rarely use poisoned darts.
  • Tauredain farmer - These NPC hiring units sell you Tauredain farmhands. They will also trade food with you.
  • Tauredain shaman - These NPC traders sell jungle remedies and blowguns.
  • Tauredain chieftain - NPC hiring units for buying Tauredain warriors.

Ocelots do not spawn in the Far Harad jungle.

Mining Edit

The jungle biome contains all the normal ores, but gold and amber are more common underground here.

Vegetation Edit

DensefarJungle

The Far Harad dense jungle at sunset.

This biome is covered in vegetation. jungle trees, large jungle trees, and bushes (including berry bushes) are common. Mango trees grow here, and banana trees are found alongside rivers. Cocoa pods can be found on the jungle trees and melons grow on the ground. Mahogany trees are a frequent sight, sometimes more frequent than jungle trees themselves!

Biomes of the Lord of the Rings Mod
List by Alphabet
A-B:

AndrastAngleAngmarBarrow-downsBlackroot ValeBlue MountainsBree-landBrown Lands

C-D:

ChetwoodColdfellsDagorladDaleDead MarshesDol GuldurDor-en-ErnilDorwinionDrúwaith IaurDunland

E-H:

East BightEastern DesolationEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornEttenmoorsFangorn ForestFar Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Field of CelebrantForodwaithGladden FieldsGondorGorgorothGrey MountainsHarad MountainsHarondor

I-L:

Iron HillsIslandIthilienLamedonLebenninLindonLone-landsLong MarshesLossarnachLothlórien

M-P:

MeneltarmaMidgewaterMinhiriathMirkwood (Northern) • Misty MountainsMordorMordor MountainsMorgulduinMorgul ValeMouths of AnduinMouths of EntwashNan CurunírNan UngolNear Harad (Fertile) • NindalfNorthern Forest|Northern ForestNorthlandsNúrnOld ForestOrocarniPelargirPelennor FieldsPertorogwaithPinnath Gelin

Q-T:

RhúdelRhûnRivendellRocky CoastlineRohanSea of NúrnenSwanfleetThe SeaThe ShireTolfalasTrollshaws

U-Z:

UdûnUruk HighlandsUmbarUtumnoVales of AnduinWeather HillsWhite DownsWhite MountainsWilderlandWoodland Realm

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangorn ForestGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordorMordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Far Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Harad MountainsNear Harad (Fertile) • PertorogwaithUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithNorthlandsNorthern ForestUtumno

Belegaer:

IslandMeneltarmaRocky CoastlineThe Sea

Types

Biome variantsDesertsForestsIslandsMountainsSwamps

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