Enedwaith is a vast land south of Eriador and west of the Misty Mountains containing empty plains. It composes most of the lands south of Minhiriath and the Lone-lands. Boulders dot the landscape. Few NPCs spawn here under normal conditions.
In times long ago, Enedwaith was controlled by the Númenoreans, but with the fall of Arnor their power in the region decreased. The old south road still winds through this biome, but only Dunlendings stalk these plains anymore.
Upon entering Enedwaith, the player earns the achievement "Forsaken Land"
- Flowers - A version of the biome with an abundance of flowers.
- Forest - A more forested version of the biome.
- Steppe - A very flat version of the biome.
- Barren Steppe - A steppe, but with no trees. Structures generate here very commonly.
- Hills - A hillier version of the biome.
- Mountain - A mountain that rises from the surrounding terrain.
- Light Forest - A lightly forested version of the biome.
- Dense Forest - A densely forested version of the biome with larger trees and patches of podzol covering the forest floor. Both spruce and oak versions occur in this biome.
- Dead Forest - A version of the biome forested with dead trees.
- Dense Birch Forest - A forest of densely clustered birch trees.
- Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees / shrubbs) and bushes.
- Scrubland Hills - The scrubland hills are a hilly type of scrubland.
- Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills.
- Aspen Forest - A forest dominated with Aspen trees.
- Birch Forest - A forest dominated with Birch trees.
- Beech Forest - A forest dominated with Beech trees.
- Larch Forest - A forest dominated with Larch trees.
- Pine Forest - A forest dominated with Pine trees.
Two structures can generate here among the piles of stone bricks.
- Gondor obelisks - Thin, unmanned structures that once denoted Gondorian presence. They are essentially pillars of Gondor brick with Gondor beacons at the top.
- Gondor ruins - Dilapidated piles of Gondor bricks. Some contain hidden tombs beneath.
- Dunlending - Wild Men of the Dunland hills. They bitterly hate the Dúnedain and the Rohirrim, believing them to be robbers.
- Dunlending Warrior - Warriors of the Dunlending folk with better armor and weapons.
- Dunlending Bowman - Dunlendings who use bows to attack the Men of the West from range.
- Dunlending Axe-thrower - Dunlendings who hurl throwing axes towards their opponents.
- Dunlending Berserkers - Dunlendings equipped with Bone armour who are stronger than regular Dunlendings. They are also much rarer.
Enedwaith is mostly a montane plain, but the Enedwaith woodlands variants are more heavily forested, with oak and spruce trees trees being common. One may be more common than the other depending on the variant. Tall grass is abundant, and global flowers grow slightly uncommonly.