|“||Then something came into the chamber - I felt it through the door, and the orcs themselves were afraid and fell silent. It laid hold of the iron ring, and then it perceived me and my spell.||”|
–The Lord of the Rings, The Bridge of Khazad-dûm
|“||And in Utumno [Melkor] gathered his demons about him, those spirits who first adhered to him in the days of his splendour, and became most like him in his corruption: their hearts were of fire, but they were cloaked in darkness, and terror went before them; they had whips of flame. Balrogs they were named in Middle-earth in later days.||”|
–The Silmarillion, Of the Coming of the Elves and the Captivity of Melkor
Originally, Balrogs were Maiar that were later persuaded by Melkor before the Awakening of the Elves. Their first dwellings had been Utumno, but after their master's defeat during the War for Sake of the Elves, the Balrogs and other creatures in Melkor's service escaped and went to Angband.
Balrogs spawn in the deep fire level of Utumno and are quite powerful. They are immune to fire and some of them spawn with a Balrog whip. They also may spawn with Utumno swords or hammers (see Utumno equipment).
Balrogs attack every faction except for their own. They also leave a trail of fire behind them, so if in creative mode, don't spawn them in any flammable structure unless you want them to cause some major damage.
As far as this mod goes (the issue is debatable in Tolkien's writings), Balrogs have wings but have not been seen to fly.
It should be noted, however, that Balrogs are incapable of damaging swans, and that swans will deal 100 HP of damage per hit to a Balrog. This is rather difficult to make happen in practice, however, unless you have the patience to lead a group of swans all the way from Swanfleet or Dor-en-Ernil to Utumno.
As any hired troops that you may have probably won't be able to enter Utumno (unless you push them into the Pit one by one), you will be by yourself in this fight. If you really want help, the best option is to do this with another player.
Here are some useful tips:
- Bring Fire Protection armour or Fire Resistance potions (red Ent-draught also gives Fire Resistance).
- Have a strong ranged weapon.
- Bring water buckets. The Balrog takes damage from and is weakened by these. Its fire is also extinguished.
- The best thing to do, though, is to spawn a Goran's Block. No Balrog can beat you if you have a Goran's block, but you should bring some Water Breathing potions. By the way, you will have to ‘cheat’ and summon this block with a command, since it is not obtainable through either survival or creative mode.
- Bring blocks to get above the Balrog (fire proof blocks)
Note that the Balrog will continuously heal itself by 1 HP as long as it is hurt. It is therefore prudent to defeat the Balrog as quickly as possible, meaning that the player should take only a little time (if any at all) to rest or heal.
- Or, if you feel like seeing a Balrog battle a swan, bring a bunch of swans. If that kinda thing catches your fancy.
Be careful, as the drops will be burned to ashes should they fall into any of the countless fires created by the Balrog, which is another reason why taking water is a good idea.
Years of the TreesEdit
Balrogs were present as early as the Years of the Trees, when Melkor and Ungoliant went to Valinor and destroyed the Two Trees. During that, the Balrogs remained in the pits of Angband. After Morgoth destroyed the Trees with Ungoliant, he came to the ruins of Angband to renew his rule in Middle-earth. A disagreement with Ungoliant led to her attacking him, and Morgoth gave out a great cry that roused the Balrogs from their slumber. In a tempest of fire, the Balrogs drove Ungoliant away and prepared to pursue her. However, they were halted by Morgoth and returned to Angband, which shortly thereafter was constructed anew.
When Noldor managed to win the battle Dagor-nuin-Giliath, Fëanor, still in a great rage, pressed on toward Angband. He came even within sight of Angband, but was ambushed by a force of Balrogs, with few elves about him. Soon he stood alone; but long he fought on with all balrogs alone, so how was mightiest the strength, valour and endurance, of all the Children of Iluvatar, though he was wrapped in fire and wounded with many wounds. But at the last Gothmog, Lord of the Balrogs, smote him to the ground, inflicting a mortal wound.
Maedhros, Fëanor's son, persuaded the forces of Morgoth for a feigned treaty, but Morgoth sent his Balrogs. The entire company was slain, except for Maedhros, who was later brought to Angband.
Years later, during the Dagor Bragollach, the Balrogs, along with Glaurung and Orcs, were issued forth from Angband assault the fortresses of the Elves and to kill their allies, the Men.
The Balrogs fought during the Nírnaeth Arnoediad, where Gothmog led the invasion. He threw aside Húrin. and Turgon, turned upon Fingon and killed him with the help of another Balrog, securing the field for Morgoth's forces. He also captured Húrin, after Húrin was buried under a mountain of slain foes. He bound the human warrior and delivered him to Angband, whereupon Morgoth attempted unsuccessfully to pry the location of Gondolin from him.
In FA 510, during the Fall of Gondolin, the Balrogs rode upon the backs of dragons to reach the hidden city of Gondolin. The Lord of the House of the Fountain, Ecthelion, managed to kill Gothmog at the cost of his own life. While attempting to escape the burning city, Glorfindel and his companions were blocked by another Balrog. To save Tuor, Idril and their young son Eärendil, Glorfindel fought the Balrog on a cliff and cast it down, but he was pulled down with the Balrog to their deaths.
The last of the Balrogs fought in the War of Wrath and were destroyed, though some managed to escape and hide in the caverns of the earth.
In T.A. 1980, a Balrog awoke in Moria when the Dwarves had mined too deep for Mithril. It drove the Dwarves out of their home and slew King Durin VI, and the Balrog was thereafter called "Durin's Bane".
During the War of the Ring, the Fellowship of the Ring passed through Moria and encountered Durin's Bane, which pursued them to the Bridge of Khazad-dûm. Gandalf the Grey fought the Balrog, allowing the Fellowship to escape Moria. Both fell into the abyss, but the battle continued at the peak of Zirakzigil. Finally, it ended, but both Gandalf and Durin's Bane were slain in the process. Gandalf was later "sent back" by the Valar, as Gandalf the White.
Speech Bank Edit
- No living being may enter these ancient halls. And no living being may leave them!
- What is this? A worm out of the depths? How came you here?
- No blade ever forged by Man or Elf or Dwarf can save you from the darkness of our Lord!
- You cannot escape. You shall be consumed by the darkness.
- You fool! You have made a grave mistake entering our halls.
- Fool, there is no escape. You cannot run, and you cannot hide.
- No light can overcome the darkness of Utumno!
- Whatever form of life you are, scum, you shall not remain so for long!
- Ha! The Valar must be fools to think that pitiful scum like you can stand against the Great Darkness.
- What filthy spawn of the surface world are you? Bow down to the will of Melkor or you shall feel our wrath!
- Fleshling, you shall be consumed!
- What are you? How dare you enter here? You shall soon meet your demise.
- Come here, filth! My Orcs shall be pleased. They have not had fresh meat in ten thousand years!
- I am Ainur, born of the songs that sung the world into being! Your pitiful weapon cannot harm me!
- Scum, you shall soon meet your demise. No living being can escape the darkness of Melkor the Corruptor.
- I am your doom. I am your death!
- What are you? Some filthy spawn of Orc? I will feed you to my chattels.
- Soon you shall be corrupted as all light that ever entered here. And then, you shall serve me!
- Death cannot save you, scum. Even your wretched spirit shall serve me!
- Whence came you, filth? How did you enter here? It matters not. Soon you shall meet your doom.
- No creature has left these pits in ten thousand years. And you shall not be the first!
- You think your weak mortal flesh can challenge me?
- Your tiny blade cannot pierce me, fool!
- Pitiful fool. You shall meet your end soon.
- What madness drove you here, outsider? Doesn't matter. You will meet your end here.
- Your pitiful flesh will be consumed by the darkness. Not even your blackened bones will remain.
- Fool! You have made a terrible mistake entering these dungeons.
Armour & Equipment: