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This article is about the biome. For the faction, see here.

For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides of the Mountains, and there were gathered many evil men, Orcs, and other fell creatures.

The Lord of the Rings, Appendix A


Angmar is a biome in the far north in Middle-earth. It is located between Forodwaith, the Ettenmoors, and the Misty Mountains. The biome consists of grass, patches of dirt and stone, some lone spruce trees, dead trees, and frozen lakes. Angmar is one of the three biomes in Middle-earth that contains Morgul iron ore and Gulduril ore.

Angmar was once home to a great evil power in the north of Middle-earth. It was led by the Witch-King of Angmar, the Great Captain of the Nine Nazgûl. In the early Third Age it attacked Arnor, the North Kingdom of the Realms in Exile, with the sole purpose of weakening it, and eventually split it into Arthedain, Cardolan, and Rhudaur. Through a continuous war, the remnants of the North Kingdom decayed. Rhudaur was conquered by Angmar first, and attacked Arthedain, although they were vanquished. Angmar later took Cardolan, and Arthedain was soon defeated. However, reinforcements from Gondor and Lindon came, albeit too late, and defeated Angmar, and the Witch-King returned to Mordor.

Angmar is filled with all manner of foul creatures that will challenge even the most prepared invaders. Like Mordor and Dol Guldur, this land is ever covered with dark clouds, by some spell of the Witch-King, protecting the trolls from turning to stone and the Orcs from weakening in the sunlight. This also means that evil mobs will spawn both day and night here.

Angmar is also the home of the Hillmen of Rhudaur, who betrayed the rest of Arnor and were later driven over the Mountains of Angmar by the forces of Rivendell. The Hillmen live in wooden houses that are often organized in small groups around a chieftain's house.

In today's world, one may compare the mod's Angmar to the Northwest Territory or Nunavut in Canada or southern Greenland, where tundras are the main terrestrial biome. In the mod, 'secondary world powers' create the dreary brown skies of this corrupted realm. In some areas, you may call this biome a taiga, specifically the forest variants. The Mountains of Angmar could be compared to Yukon, Canada, or mountainous regions of Alaska, U.S.A.

Upon entering this corrupted realm, the player earns the achievement "The Ruin of Arnor".

Sub-biomes Edit

Angmar Mountains Edit

The Angmar Mountains are a sub-biome north of Angmar. They are similar to the rest of Angmar except for the fact that they are much more mountainous. Many of the higher peaks of these mountains will be snow-covered. Some parts of the mountains are covered in forests of spruce, pine, and fir trees.

Angmar Mountains

The Angmar Mountains


Variants Edit

  • Forest - A forested variant of Angmar.
  • Hills - A hillier variant of Angmar.
  • Forest Hills - A forested version of the hill variant.
  • Steppe - A flat version of Angmar, dotted with trees.
  • Barren Steppe - A completely deforested version of the Angmar Steppe, with a very large amount of structures.
  • Mountain - A mountain that rises from the surrounding terrain.
  • Light Forest - A lightly forested version of Angmar.
  • Dense Spruce Forest - A forest of densely clustered spruce trees.
  • Dead Spruce Forest - A forest of dead spruce trees.
  • Pine Forest - A forest dominated with Pine trees.

 Structures Edit

Eight structures generate here, alongside random piles of stone and Angmar brick.

Mobs Edit

There are many evil creatures that spawn in Angmar, as well as vanilla wolves.

Fixed Structures Edit

The only fixed structure in Angmar is a mountain near the Carn Dûm waypoint. It is an excellent location for architects of the evil players to construct the fortress of Carn Dûm.

Mining Edit

Angmar has the same ores as the rest of Middle-earth, and underground there also generates Morgul iron and Gulduril ore. This ore is in stone, like in Dol Guldur, not in Mordor Rock, like in Mordor. Morgul iron is smelted into Orc steel, which is used in Angmar equipment, and Gulduril can be alloyed with it to make Morgul steel.

VegetationEdit

The evil lands of Angmar are home to few plants. The grass here is dry and snow-covered or burned in some places. Trees here are scarce in Angmar's tundra climate, but occasionally small forests of spruce, fir, pine, and, rarely, oak trees do generate. Piles of waste generate across Angmar. Flowers are a nonexistent sight.

The One Wiki to Rule Them All has an article on:

Angmar

The Tolkien Gateway has an article on:

Angmar

Angmar Shield  The Spawn of Angmar  Angmar Banner

NPCs: Orc (Archer, Banner Bearer, Bombardier) • Troll (Chieftain, Hill) • Warg (Bombardier)
Traders: ChieftainTrader
Items: Armour (Morgul, Morgul Horse, Warg) • Equipment (Morgul) • Skull Staff
Blocks: BedBrickCrafting TableForgeTorch (Morgul)
Structures: CampDungeonHoardShrineTowerWarg Pit

Angmar Shield  The Hillmen of Rhudaur  Angmar Banner

NPCs: Rhudaur Hillman (Axe-thrower, Banner Bearer, Warrior)
Traders: Chieftain
Structures: CastleVillage

Biomes of the Lord of the Rings Mod
List by Alphabet
A-B:

AndrastAngleAngmarBarrow-downsBlackroot ValeBlue MountainsBree-landBrown Lands

C-D:

ChetwoodColdfellsDagorladDaleDead MarshesDol GuldurDor-en-ErnilDorwinionDrúwaith IaurDunland

E-H:

East BightEastern DesolationEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornEttenmoorsFangorn ForestFar Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Field of CelebrantForodwaithGladden FieldsGondorGorgorothGrey MountainsHarad MountainsHarondor

I-L:

Iron HillsIslandIthilienLamedonLebenninLindonLone-landsLong MarshesLossarnachLothlórien

M-P:

MeneltarmaMidgewaterMinhiriathMirkwood (Northern) • Misty MountainsMordorMordor MountainsMorgulduinMorgul ValeMouths of AnduinMouths of EntwashNan CurunírNan UngolNear Harad (Fertile) • NindalfNúrnOld ForestOrocarniPelargirPelennor FieldsPertorogwaithPinnath Gelin

Q-T:

RhúdelRhûnRivendellRocky CoastlineRohanSea of NúrnenSwanfleetTaigaThe SeaThe ShireTolfalasTrollshawsTundra

U-Z:

UdûnUruk HighlandsUmbarUtumnoVales of AnduinWeather HillsWhite DownsWhite MountainsWilderlandWoodland Realm

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangorn ForestGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordorMordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Far Harad (Bushland, Jungle, Mangrove, Savannah, Swampland, Volcano) • Harad MountainsNear Harad (Fertile) • PertorogwaithUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithTundraTaigaUtumno

Belegaer:

IslandMeneltarmaRocky CoastlineThe Sea

Types

Biome variantsDesertsForestsIslandsMountainsPlainsSwampsValleys

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