The Lord of the Rings Minecraft Mod Wiki
Register
Advertisement
This feature is present in: Renewed, Legacy.

This article is about the biome. For the faction, see here.

For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides of the Mountains, and there were gathered many evil men, Orcs, and other fell creatures.

The Lord of the Rings, Appendix A

Angmar is a biome in the far north in Middle-earth. It is located between Forodwaith, the Ettenmoors, and the Misty Mountains. The biome consists of grass, patches of dirt and stone, some lone spruce trees, dead trees, and frozen lakes. Angmar is one of the three biomes in Middle-earth that contains Morgul iron ore and Gulduril ore.

This land was once home to the evil Kingdom of Angmar in the north of Middle-earth. It was led by the Witch-King of Angmar, the Great Captain of the Nine Nazgûl. In the early Third Age its forces attacked Arnor, the North Kingdom of the Realms in Exile, with the sole purpose of weakening it, and eventually split it into Arthedain, Cardolan, and Rhudaur. Through a continuous war, the remnants of the North Kingdom decayed. Rhudaur was conquered by Angmar first, and attacked Arthedain, although they were vanquished. Angmar later took Cardolan, and Arthedain was soon defeated. However, reinforcements from Gondor and Lindon came, albeit too late, and defeated Angmar, and the Witch-King returned to Mordor.

Although this land was free from the forces of the Witch-King for a time after the northern kingdom's defeat, in these latter days it has come under the influence of evil once again. Angmar Orcs and Trolls have multiplied and are invading neighboring lands to the south. Angmar is now filled with all manner of foul creatures that will challenge even the most prepared invaders. Like Mordor and Dol Guldur, this land is ever covered with dark clouds, by some spell of the Witch-King, protecting the trolls from turning to stone and the Orcs from weakening in the sunlight. This also means that evil mobs will spawn both day and night here.

Angmar is also the home of the Hillmen of Rhudaur, who betrayed the rest of Arnor and were later driven over the Mountains of Angmar by the forces of Rivendell. The Hillmen live in wooden houses that are often organized in small groups around a chieftain's house.

In today's world, one may compare the mod's Angmar to the Northwest Territory or Nunavut in Canada or southern Greenland, where tundras are the main terrestrial biome. In the mod, 'secondary world powers' create the dreary brown skies of this corrupted realm. In some areas, you may call this biome a taiga, specifically the forest variants. The Mountains of Angmar could be compared to Yukon, Canada, or mountainous regions of Alaska, U.S.A.

Upon entering this corrupted realm, the player earns the achievement "The Ruin of Arnor".

Sub-biomes[]

Angmar Mountains[]

Angmar Mountains

The Angmar Mountains

The Angmar Mountains are a sub-biome north of Angmar. They are similar to the rest of Angmar except for the fact that they are much more mountainous. Many of the higher peaks of these mountains will be snow-covered. Some parts of the mountains are covered in forests of spruce, pine, and fir trees.

Variants[]

  • Forest - A forested variant of Angmar.
  • Hills - A hillier variant of Angmar.
  • Forest Hills - A forested version of the hill variant.
  • Steppe - A flat version of Angmar, dotted with trees.
  • Barren Steppe - A completely deforested version of the Angmar Steppe, with a very large amount of structures.
  • Light Forest - A lightly forested version of Angmar.
  • Pine Forest - A forest dominated with Pine trees.

Structures[]

Seven structures generate here, alongside random piles of stone and Angmar brick.

Mobs[]

There are many evil creatures that spawn in Angmar, as well as vanilla wolves.

Fixed Structures[]

The only fixed structure in Angmar is a mountain near the Carn Dûm waypoint. It is an excellent location for architects of the evil players to construct the fortress of Carn Dûm.

Mining[]

In Angmar, like in Dol Guldur, additional ores can be found alongside the standard ores that can be found in most biomes. Morgul Iron can be found here at the same rates and at the same Y-levels as iron, while Gulduril can be found on the same levels as gold, though it is much more common. Both ores are crucial resources for Angmar players, necessary for the crafting of equipment. Unlike in Mordor, these ores generate in stone instead of Mordor Rock.

The same is true for the Mountains of Angmar, which additionally generate gemstones at a higher rate than most biomes.

Vegetation[]

The evil lands of Angmar are home to a number of cold-hardy plants. The grass here is dry and snow-covered or burned in some places. Forests are common in this taiga climate, containing spruce, fir, pine, and, rarely, oak trees, though they are many times broken up by wide bare spaces. Piles of waste generate across Angmar. Flowers are a nonexistent sight.

The One Wiki to Rule Them All has an article on:

Angmar

The Tolkien Gateway has an article on:

Angmar

Angmar Shield  The Raiders of Angmar  Angmar Banner

NPCs: Orc (Archer, Banner Bearer, Bombardier) • Troll (Chieftain, Hill) • Warg (Bombardier)
Traders: ChieftainTrader
Items: Armour (Morgul, Morgul Horse, Warg) • ChainEquipment (Morgul) • Skull Staff
Blocks: BedBrickCrafting TableForgeTorch (Morgul)
Structures: CampDungeonHoardShrineTowerWarg Pit

Angmar Shield  The Hillmen of Rhudaur  Rhudaur Banner

NPCs: Rhudaur Hillman (Axe-thrower, Banner Bearer, Warrior)
Traders: Chieftain
Structures: CastleVillage

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Half-desertsHarad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Half-desertsHarad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants

Advertisement